![]() Starting places changed, it is more randomly and more difficulty balanced Wreckages stills on track longer in some situations AI racers are more human-like, they do more mistakes under stress, use diferent racing lines and draft Driver offers money rewards for accomplishing targets doubled, in some cases tripled (last of every rokie DO targets) All drift races are tougher, except Potenza downhill festival Sponzors with target"No damage"modified"pays more. Sponzors money rewards halfed to avoid money rush on low level events Almost all races consist of more laps, expecialy endurance disciplines Head 2 head races money rewards doubled You have to win aproximately 8-9 events to get enought reputation to progress Reputation levels for obtaining new licenses increased. Increased 1st, 2nd and 3rd money rewards in events Money rewards for winning event increased Almost all events consist of more races Cars are much more expensive, you have to use eBay for selling and buying. Better/more realistic system of technical failures and braking mistakes of AI racers Money reward for team standing increased Make backup and overwrite the existing.Closer infoĬheck article about p rinciples of life career mod. Many touring cars events have many city circuits added.Ĭopy all files from the archive into the game directory. ARL Pro F3 event has increased number of competitions, add long Washington, short Detroit and San Fran tracks to event bag. ![]()
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